New features on our Oz Call of Duty 2 servers

Information, news, polls regarding the server and general discussions about Call of Duty. This is the place to present your ideas for our Call of Duty servers and discuss anything related to Call of Duty.
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Overzane
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New features on our Oz Call of Duty 2 servers

Postby Overzane » 19 Aug 2016, 17:23

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We've pimped up our Call of Duty 2 servers with the following features:

Oz Death Info (as of 18/7)

Players will receive details about lethal shots taken upon death.

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Oz Grenade Limit (as of 22/7)

The maximum amount of grenades that are given upon spawn has been reduced to 1 (down from 3).

Oz Kill Info (as of 18/7)

Players will receive details about their own lethal shots that have been made.

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Oz Public Announcer (as of 22/7)

Objective based events are now announced through voice overs.

Oz Respawn Delay (as of 18/7)

The respawn delay has been decreased to 5 seconds (from 10 seconds).

Oz Shellshock (as of 22/7)

Shellshock has been completely disabled.

Oz Spawn Protection (as of 18/7)

Players are invulnerable to incoming damage for 3,5 seconds upon spawning to prevent spawn kills. Performing an offensive action such as shooting will break this effect.

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Oz VIP (as of 18/7)

A new service that allows players to gain in-game benefits:

  • Ability to spawn with two primary weapons, including crossfaction weapons (see below).
  • Ability to play as Captain Price on Allies and a German Officer on Axis (see header).

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Do you have suggestions for our servers or comments? Let us know by posting a reply in this topic!
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Mikale
Posts: 1
Joined: 08 May 2017, 13:14

Re: New features on our Oz Call of Duty 2 servers

Postby Mikale » 15 May 2017, 07:06

That's awesome. I love that you reduced the amount of given grenades because 3 was way too much.

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